`The load call was cancelled by another load or unload call` Error in deployed version but runs on local

I am running this nextjs app in a container. when I run it locally everything works fine but in the deployed version it isn’t able to load the source with this error message “Error while loading source Load call was cancelled by another load or unload call” but source object is fine. I am using code snippets given in the bitmovin-player-web-samples provided by bitmovin

Hi @sfb.shoccho , thanks for using Bitmovin community for sharing this issue.

A common reason could be when autoPlay is enabled and unmuted.

Can you please share the player configuration? Additionally is it possible to share the URL to the deployed version to let us replicate the behaviour. Please feel free to DM the information.