Built a web app that uses Bitmovin to playback 180/360 videos. Upon trying the website on the Oculus Browser and watching the videos back there there’s a lot of weird scaling issues going on. Tried this with countless different videos. Is the Bitmovin player compatible with the Oculus browser? Same videos work perfectly on Mobile and Desktop.
Also wondering if it would be possible to escalate this/share an internal chat with bitmovin support engineers as we most likely will need these services frequently from now on.
The same videos also work perfectly locally on the oculus, but once I use the Bitmovin player on my site on the Oculus browser these issues arise.