Is there a way to send a new piece of custom data after Bitmovin Analytics has already been initialized? I would like to send data that will only appear later after a specific event I fire.
Hi Tenzin,
Thanks for reaching out to us.
You can use setCustomData
/ setCustomDataOnce
in order to set or change the customData after the player has been initialized.
I hope this helps. Please feel free to ask in case you need any further help on this topic.
@ludovic.michaud thank you!
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