Upload file and Create Stream with SDK with default settings

Product

Streams

Question

Using the C# SDK (or Java), how to:

  1. (1) Upload a file
  2. (2) Create a stream
  3. (3) Play it in the Bitmovin player

Reading documentation

  1. (1) Was not an issue
  2. (2) Seems very convoluted (following How to upload videos using SDK for instance). How to use default parameters, no setup, no nothing
  3. (3) Manifests are confusing: how to retrieve them when using JIT generation. Are they really needed? Seems not when looking at the bitmovin-stream component from your dashboard where only stream-id is required.

If you can point me to a documentation of sort that does the most basic scenario: Upload, Play. I don’t want to change codecs, mess with sound, picture or ads. I don’t want to mix video or do anything fancy. Just Upload with SDK → Save the manifest URL or any needed ID for the user to play the Stream later on in HTML5 (React).

Thanks for your help.

1 Like

Hi,
This example allow you to create a simple encoding job and upload to the CDN

It implies that your files are stored on a HTTP server and accessible online.
You can use the direct upload part from the other code sample if you want to upload manually

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