Bitmovin Player for Flutter: Official & Open Source!

We’ve been hard at work the past few months on one of the community’s biggest requests: An official Player SDK for Flutter.

It took us some time to ensure this initial version took advantage from the beginning of all the latest best practices in the Flutter ecosystem and provided the flexibility Flutter developers came to expect, while not compromising any quality from our native iOS and Android SDKs.

In addition, we know the contributions to a framework like Flutter from its wide open source community are what increase it’s value, so naturally, similar to our React Native support., we’re making the Bitmovin Player for Flutter open source as well. We will be welcoming your feedback and contributions through GitHub!

The first version is now available on 🎉 we look forward to hearing what you think!

Other resources:
  • Github Repositiry
  • Getting Started Guide
  • Set up a Basic player

    Hi Jacob,

    We need some help with the Flutter SDK. We try to send the casting to our own applicationID, but from the documentation it’s not quite clear how to do that propperly. For sure all the settings at the end of the CAF receiver are set well.
    Maybe you can help.

    Hi @peter.vanvogelpoel
    Thanks for reaching out. Can you please open a separate support topic where you can share some more details about the issues you’re seeing?
    Thanks and look forward to getting you back underway!