# getTimeShift bug on native player

**URL:** <https://community.bitmovin.com/t/gettimeshift-bug-on-native-player/3884>\
**Category:** Discussion\
**Tags:** bitmovin-player, ios, bitmovin\
**Created:** [May 22, 2026, 10:47am UTC](https://community.bitmovin.com/t/gettimeshift-bug-on-native-player/3884 "2026-05-22T10:47:42Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![marcos.schernetzki](https://avatars.discourse-cdn.com/v4/letter/m/6de8d8/32.png) [@marcos.schernetzki](https://community.bitmovin.com/u/marcos.schernetzki)\
**Post date:** [May 22, 2026, 10:47am UTC](https://community.bitmovin.com/t/gettimeshift-bug-on-native-player/3884/1 "2026-05-22T10:47:42Z")

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### Which product is your request related to?

Native player

### Description

The bug occurs when testing with the native player, specifically in Safari on iPhone 15 and iPhone SE, when the preroll finishes, the `player.getTimeShift()` method always returns 0. However, when using a non-native player, it always returns a negative number.
