# Add Log verbosity on Bitmovin Player Android SDK

**URL:** <https://community.bitmovin.com/t/add-log-verbosity-on-bitmovin-player-android-sdk/1626>\
**Category:** Feature Requests\
**Tags:** android, bitmovin\
**Created:** [January 15, 2023, 8:37pm UTC](https://community.bitmovin.com/t/add-log-verbosity-on-bitmovin-player-android-sdk/1626 "2023-01-15T20:37:23Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![Nicolas.Stefani](https://avatars.discourse-cdn.com/v4/letter/n/c2a13f/32.png) [@Nicolas.Stefani](https://community.bitmovin.com/u/Nicolas.Stefani)\
**Post date:** [January 15, 2023, 8:37pm UTC](https://community.bitmovin.com/t/add-log-verbosity-on-bitmovin-player-android-sdk/1626/1 "2023-01-15T20:37:24Z")

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Currently the Bitmovin Android player SDK doesn’t expose log verbosity control feature which could impact time to resolution.  
For example when the player is never getting ready it will be extremely useful to enable Bitmovin player and Exoplayer debug logs.

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**Author:** ![Lukas](https://sea1.discourse-cdn.com/flex015/user_avatar/community.bitmovin.com/lukas/32/393_2.png) [@Lukas](https://community.bitmovin.com/u/Lukas)\
**Post date:** [January 16, 2023, 6:01am UTC](https://community.bitmovin.com/t/add-log-verbosity-on-bitmovin-player-android-sdk/1626/2 "2023-01-16T06:01:05Z")

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Hello @Nicolas.Stefani, thanks for bringing that up. We are continuously working on improving the means to investigate problems within our Android Player.

All information available for debugging is exposed over the event infrastructure. Apart from the general events like `SourceEvent.DownloadFinished` that might be interesting in your use case there are also specific events in place that notify about errors and warning within the player as well as an `Info` event that gives some general information.

Please have a look at [this tutorial](https://bitmovin.com/docs/player/tutorials/how-to-enable-logging-in-the-bitmovin-android-player) as well as our samples repository that has a [sample dedicated to logging](https://github.com/bitmovin/bitmovin-player-android-samples/tree/main/LoggingKotlin).

Please let us know if this helps and share any feedback you have.

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**Author:** ![Nicolas.Stefani](https://avatars.discourse-cdn.com/v4/letter/n/c2a13f/32.png) [@Nicolas.Stefani](https://community.bitmovin.com/u/Nicolas.Stefani)\
**Post date:** [January 16, 2023, 7:12am UTC](https://community.bitmovin.com/t/add-log-verbosity-on-bitmovin-player-android-sdk/1626/3 "2023-01-16T07:12:37Z")

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Thanks for your feedback Lukas, our case [Android v3 player random readyness issue at stream startup - #5 by albertobitmovin](https://community.bitmovin.com/t/android-v3-player-random-readyness-issue-at-stream-startup/1481/5)  
will require Exoplayer level debug log to be enabled from Bitmovin config since the all the Manifest and fragments are correctly download but the player is not turning ready.

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**Author:** ![Lukas](https://sea1.discourse-cdn.com/flex015/user_avatar/community.bitmovin.com/lukas/32/393_2.png) [@Lukas](https://community.bitmovin.com/u/Lukas)\
**Post date:** [January 16, 2023, 7:48am UTC](https://community.bitmovin.com/t/add-log-verbosity-on-bitmovin-player-android-sdk/1626/4 "2023-01-16T07:48:22Z")

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> [@Nicolas.Stefani](#):
>
> Exoplayer level debug log

I see, thanks for clarifying. I assume you are referring to ExoPlayer’s [EventLogger](https://exoplayer.dev/debug-logging.html)?

As mentioned, we are continuously working on improving debug capabilities and we will consider this suggestion in our efforts.

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**Author:** ![Lukas](https://sea1.discourse-cdn.com/flex015/user_avatar/community.bitmovin.com/lukas/32/393_2.png) [@Lukas](https://community.bitmovin.com/u/Lukas)\
**Post date:** [March 30, 2023, 11:51am UTC](https://community.bitmovin.com/t/add-log-verbosity-on-bitmovin-player-android-sdk/1626/5 "2023-03-30T11:51:33Z")

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With our recent `3.34.0` release we introduced [TweaksConfig.enableExoPlayerLogging](https://cdn.bitmovin.com/player/android/3/docs/-player%20-module/com.bitmovin.player.api/-tweaks-config/enable-exo-player-debug-logging.html) that specifies whether ExoPlayer logs shall be printed to the logcat console .

This enables advanced debugging of underlying ExoPlayer logs.

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**Author:** ![system](https://us1.discourse-cdn.com/flex015/uploads/bitmovin/original/1X/1ab86334145095b0af9c5b924fa3ae6d920b6482.png) [@system](https://community.bitmovin.com/u/system)\
**Post date:** [March 30, 2023, 12:51pm UTC](https://community.bitmovin.com/t/add-log-verbosity-on-bitmovin-player-android-sdk/1626/6 "2023-03-30T12:51:45Z")

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Closed on March 30, 2023, 12:51pm UTC

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